Category Archives: Hardware

Oculus Reduces Minimum System Requirements

Thanks to a new technology called “asynchronous spacewarp”, Oculus has managed to reduce it’s minimum system requirements. Asynchronous spacewarp is a form of interpolation that enables a game rendered at 45 FPS to be smoothed out to a display rate of 90 fps on the headset. The device technology takes the 2 most recent frames,… Read More »

California Energy Commission’s Proposed Regulations on Personal Computers Poses Threat to Prebuilt Gaming Desktops and Gaming Monitors

In a move to reduce power consumption and protect the environment, the California Energy Commission has proposed a series of regulations intended to reduce the idle power consumption of personal computers, as well as the overall power consumption of monitors. The CEC met with stakeholders in the computing industry to discuss how to develop regulations that… Read More »

Comcast Refuses to Recall A Known Defective Model of Routers

I work as for a small business that provides IT support to local small businesses and residential customers. This week, I was given what seems like a simple task- set up a wireless printer/scanner. It should have been very simple- download the print driver from HP’s website, install it, change default printers for their programs… Read More »

The Rockit 88 Delidding Tool Will Make Intel CPU Delidding Easy

What is Delidding? Delidding is a practice used by overclocking enthusiasts where the protective lid of a CPU, also called the Integrated Heat Spreader(IHS), is removed in order to replace the thermal compound between the CPU die and the IHS. Intel uses a cheap, low quality thermal compound to reduce manufacturing costs. There is glue used to connect… Read More »